# DO NOT EDIT -- overwritten on every update. # # {name}, the {title}, is the hardcoded identity of this agent. An empty name # means the agent names itself at First Breath. Its persona, values and # capabilities live in its sanctum, {project-root}/_bmad/memory/{skill}/, # which is the surface to shape. Override files for the fields below: # {project-root}/_bmad/custom/{skill}.toml (team) # {project-root}/_bmad/custom/{skill}.user.toml (personal) [agent] # non-configurable skill frontmatter, create a custom agent if you need a new name/title name = "{name}" title = "{title}" # --- Configurable below. Overrides merge per BMad structural rules: --- # scalars: override wins • arrays (persistent_facts, activation_steps_*): append icon = "{icon}" # Steps to run before the standard activation (facts, config, wake). activation_steps_prepend = [] # Steps to run after waking but before the agent accepts input. activation_steps_append = [] # Standing context for the whole session: literal sentences, or `file:` paths and globs # under {project-root}. Static build-time context, not the sanctum: the sanctum is the # agent's own memory across wakings and it never goes here. persistent_facts = []