basic BMAD setup
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# The people the {code} module offers and the groups they form. A member with `skill` is an agent,
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# present only while that skill is installed; its name, title and icon follow the skill's
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# customization. A member without `skill` is a guest who exists only in groups.
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[[members]]
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code = "{agent_skill}"
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skill = "{agent_skill}"
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name = "{agent_name}"
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icon = "{agent_icon}"
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title = "{agent_title}"
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persona = "{agent_persona}"
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{if-group}
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[[groups]]
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id = "{group_id}"
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name = "{group_name}"
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scene = "{group_scene}"
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members = [{group_members}]
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memory = false
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{/if-group}
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