-- This plugin was written by Ebbe Baß (umpi) -- I will not take any responsibility if something breaks at any time. I consider this plugin as unstable. -- To this date (10.08.2024) I've never had problems with it, but still I am going to consider it as unstable. local osc_config = 1 local osc_template = 'SendOSC %i "/%s%i,i,%i"' local osc_str_template = 'SendOSC %i "/%s%i,s,%s"' local debug = false local executor_table = { 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 291, 292, 293, 294, 295, 296, 297, 298, 191, 192, 193, 194, 195, 196, 197, 198 } local color_map = { Sequence = {166, 125, 0}, Group = {0, 64, 128}, Preset = {0, 128, 128}, Master = {0, 128, 128}, Macro = {128, 0, 0}, Quickey = {33, 34, 38}, Sound = {50, 34, 82}, World = {0, 0, 128}, View = {103, 103, 110}, User = {103, 103, 110}, UserPlugin = {112, 0, 80}, ScreenConfig = {103, 103, 110}, Timer = {103, 103, 110} } function debug_print(msg) if debug then Printf(msg) end end local function tablelength(T) local count = 0 for _ in pairs(T) do count = count + 1 end return count end function send_osc(etype, exec_no, value) local cmd_str = osc_template:format(osc_config, etype, exec_no, value) debug_print(cmd_str) Cmd(cmd_str) end -- Function to reset all button LEDs to off (set RGB to 0) function reset_all_leds() for _, exec_no in ipairs(executor_table) do send_osc("ExecCol_R", exec_no, 0) send_osc("ExecCol_G", exec_no, 0) send_osc("ExecCol_B", exec_no, 0) -- If the executor is in the xKey range, clear the xKey label if (exec_no >= 291 and exec_no <= 298) or (exec_no >= 191 and exec_no <= 198) then Cmd(osc_str_template:format(osc_config, "xKey", exec_no, "")) end end debug_print("All LEDs have been reset to off.") end -- Reuse function to handle empty playback function handle_empty_playback(exec_no) debug_print('Empty playback found on:' .. tostring(exec_no)) if (exec_no >= 291 and exec_no <= 298) or (exec_no >= 191 and exec_no <= 198) then Cmd(osc_str_template:format(osc_config, "xKey", exec_no, "")) end send_osc("ExecCol_R", exec_no, 0) send_osc("ExecCol_G", exec_no, 0) send_osc("ExecCol_B", exec_no, 0) end function poll(exec_no) local exec = GetExecutor(exec_no) local execAssObjNoClass = exec and exec:GetAssignedObj() if not execAssObjNoClass then handle_empty_playback(exec_no) else -- Extract object appearance and class local execAssObj = execAssObjNoClass:GetClass() local colors = color_map[execAssObj] or {0, 0, 0} -- fallback colors -- Check if assObjApp exists and is valid local assObjApp = execAssObjNoClass:Get("Appearance") if assObjApp then -- Make sure assObjApp is valid and is a string, then remove "Appearance " prefix assObjApp = tostring(assObjApp):gsub("Appearance ", "") local app_id = tonumber(assObjApp) -- Convert the string to a number after cleanup -- Ensure app_id is valid and the appearance exists in ShowData if app_id and ShowData().Appearances[app_id] then local app_data = ShowData().Appearances[app_id] colors = {tonumber(app_data.BackR), tonumber(app_data.BackG), tonumber(app_data.BackB)} else -- If app_id is invalid, fallback to default colors colors = {0, 0, 0} end end -- Send colors through OSC send_osc("ExecCol_R", exec_no, colors[1]) send_osc("ExecCol_G", exec_no, colors[2]) send_osc("ExecCol_B", exec_no, colors[3]) -- Handle special xKey case if (exec_no >= 291 and exec_no <= 298) or (exec_no >= 191 and exec_no <= 198) then local exec_label = execAssObjNoClass:Get("Name") Cmd(osc_str_template:format(osc_config, "xKey", exec_no, exec_label)) end end end function callback() for i=1, tablelength(executor_table) do poll(executor_table[i]) end debug_print("Updated") end -- Get the handle to this Lua component. local luaComponentHandle = select(4,...) function main() reset_all_leds() callback() -- Setup hooks for all executors local pluginHandle = luaComponentHandle:Parent() local hookedObj = DataPool().Pages HookObjectChange(callback, hookedObj, pluginHandle) debug_print("Hooking changes to pages.") local hookedObj = DataPool().Sequences HookObjectChange(callback, hookedObj, pluginHandle) debug_print("Hooking changes to sequences.") end return main