70 lines
2.2 KiB
Python
70 lines
2.2 KiB
Python
import board
|
|
import rotaryio
|
|
import neopixel
|
|
import time
|
|
import digitalio
|
|
|
|
num_pixels = 10
|
|
|
|
pixels = neopixel.NeoPixel(board.GP5, num_pixels)
|
|
|
|
encoder = rotaryio.IncrementalEncoder(board.GP19, board.GP18)
|
|
|
|
button = digitalio.DigitalInOut(board.GP17)
|
|
button.direction = digitalio.Direction.INPUT
|
|
button.pull = digitalio.Pull.UP
|
|
|
|
button_state = None # Initialize button state to None
|
|
|
|
lamp_state = True # Initialize lamp state to True (on)
|
|
|
|
cold_white = (200, 255, 200)
|
|
white = (255, 255, 255)
|
|
warm_white = (255, 20, 100)
|
|
|
|
def interpolate_color(encoder_pos):
|
|
if encoder_pos <= -25:
|
|
return cold_white
|
|
elif encoder_pos >= 25:
|
|
return warm_white
|
|
else:
|
|
ratio = (encoder_pos + 25) / 50.0
|
|
inverted_ratio = 1.0 - ratio
|
|
interpolated_color = tuple(int(cold_white[i] * inverted_ratio + warm_white[i] * ratio) for i in range(3))
|
|
return interpolated_color
|
|
|
|
fading_in_progress = False # Flag to indicate if fading animation is in progress
|
|
|
|
|
|
while True:
|
|
enc_pos = encoder.position
|
|
enc_pos = min(max(enc_pos, -25), 25)
|
|
print(enc_pos)
|
|
|
|
# Process button press
|
|
if not button.value and button_state is None:
|
|
button_state = "pressed"
|
|
print("pressed")
|
|
elif button.value and button_state == "pressed":
|
|
lamp_state = not lamp_state # Toggle lamp state
|
|
button_state = None # Reset button state
|
|
fading_in_progress = True # Set flag to indicate fading animation is in progress
|
|
|
|
# Perform fading animation if lamp state changed
|
|
if fading_in_progress:
|
|
if lamp_state: # Fade in
|
|
for brightness in range(255):
|
|
pixels.brightness = brightness / 255.0
|
|
time.sleep(0.2/255)
|
|
pixels.brightness = 1.0 # Ensure full brightness is set
|
|
else: # Fade out
|
|
for brightness in range(255, -1, -1):
|
|
pixels.brightness = brightness / 255.0
|
|
time.sleep(0.2/255)
|
|
pixels.brightness = 0.0 # Ensure brightness is completely off
|
|
fading_in_progress = False # Reset flag once fading animation is complete
|
|
|
|
# Calculate and set current color
|
|
current_color = interpolate_color(enc_pos)
|
|
pixels.fill(current_color)
|