code is ready

Signed-off-by: Ebbe Baß <ebbe.bass>
main
Ebbe Baß 2024-03-28 22:44:44 +01:00
parent 3e9d3f8c85
commit ede643d39d
2 changed files with 76 additions and 0 deletions

10
.vscode/settings.json vendored 100644
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{
"python.languageServer": "Pylance",
"python.linting.pylintEnabled": false,
"python.analysis.extraPaths": [
"",
"c:\\Users\\ebbe.bass\\.vscode\\extensions\\joedevivo.vscode-circuitpython-0.1.20-win32-x64\\stubs",
"c:\\Users\\ebbe.bass\\AppData\\Roaming\\Code\\User\\globalStorage\\joedevivo.vscode-circuitpython\\bundle\\20240326\\adafruit-circuitpython-bundle-py-20240326\\lib"
],
"circuitpython.board.version": null
}

66
code.py 100644
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import board
import rotaryio
import neopixel
import time
import digitalio
num_pixels = 10
pixels = neopixel.NeoPixel(board.GP5, num_pixels)
encoder = rotaryio.IncrementalEncoder(board.GP19, board.GP18)
button = digitalio.DigitalInOut(board.GP17)
button.direction = digitalio.Direction.INPUT
button.pull = digitalio.Pull.UP
button_state = None # Initialize button state to None
lamp_state = True # Initialize lamp state to True (on)
cold_white = (150, 200, 255)
white = (255, 255, 255)
warm_white = (255, 20, 100)
def interpolate_color(encoder_pos):
if encoder_pos <= -25:
return cold_white
elif encoder_pos >= 25:
return warm_white
else:
ratio = (encoder_pos + 25) / 50.0
inverted_ratio = 1.0 - ratio
interpolated_color = tuple(int(cold_white[i] * inverted_ratio + warm_white[i] * ratio) for i in range(3))
return interpolated_color
fading_in_progress = False # Flag to indicate if fading animation is in progress
while True:
enc_pos = encoder.position
enc_pos = min(max(enc_pos, -25), 25)
# Process button press
if not button.value and button_state is None:
button_state = "pressed"
elif button.value and button_state == "pressed":
lamp_state = not lamp_state # Toggle lamp state
button_state = None # Reset button state
fading_in_progress = True # Set flag to indicate fading animation is in progress
# Perform fading animation if lamp state changed
if fading_in_progress:
if lamp_state: # Fade in
for brightness in range(255):
pixels.brightness = brightness / 255.0
time.sleep(0.2/255)
pixels.brightness = 1.0 # Ensure full brightness is set
else: # Fade out
for brightness in range(255, -1, -1):
pixels.brightness = brightness / 255.0
time.sleep(0.2/255)
pixels.brightness = 0.0 # Ensure brightness is completely off
fading_in_progress = False # Reset flag once fading animation is complete
# Calculate and set current color
current_color = interpolate_color(enc_pos)
pixels.fill(current_color)