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# Ebbe's Meme Clipboard — Project Context & Handoff
Context document for continuing this project in a new Claude Code session.
Last updated: 2026-08-13.
---
## What this is
A Windows meme/GIF picker inspired by the Windows Emoji Picker (Win+.). Press a global
hotkey anywhere, a popup grid appears, search/browse your own memes, click one, and it's
copied — and optionally auto-pasted (and optionally auto-sent) into whatever app you were
just using. Tray icon for access and settings.
**Repo**: `c:\Users\e.bass\Coding\ebbes-meme-clipboard`
**Stack**: .NET 10 (current LTS) + WPF + C#, single project.
---
## Current state
Everything below is **implemented and verified working by actually running the app**
(not just compiling):
- Global hotkey (default **Ctrl+Alt+M**), user-remappable, persisted
- Tray icon with menu: **Open / Settings / Exit**
- Popup picker: search box, thumbnail grid, drag-to-move via top handle strip,
Esc / click-away to dismiss, positions near cursor clamped to the current monitor
- Add memes: `+` button (file dialog), drag-and-drop onto picker, jpg/png/gif
- Search filters by filename (case-insensitive substring)
- Right-click a tile → **Remove** (deletes to Recycle Bin, recoverable — verified)
- Multi-format clipboard write (see "Clipboard formats" below)
- Three insert modes, chosen in Settings: **Copy only / Paste into active window /
Paste and send instantly**
- Settings window: hotkey capture (incl. Windows key), insert mode radio buttons
- Consistent dark styling across all menus (tray + tile right-click)
- Persistence: memes and settings survive restarts
**Build is clean** (0 warnings, 0 errors). Working tree was clean at last check;
`publish/` is gitignored.
### Where user data lives
```
%AppData%\EbbesMemeClipboard\
settings.json InsertMode, HotkeyModifiers, HotkeyKey
Library\
index.json list of LocalMemeRecord (Id, FileName, OriginalFileName, DateAdded)
<guid>.png/.jpg/.gif imported files, stored under a GUID name
```
---
## Build / run / publish
```bash
# run from source
dotnet run --project src/EbbesMemeClipboard
# build
dotnet build
# publish self-contained single-file binary -> publish/EbbesMemeClipboard.exe (~78 MB)
dotnet publish src/EbbesMemeClipboard/EbbesMemeClipboard.csproj -c Release -r win-x64 \
--self-contained true -p:PublishSingleFile=true \
-p:IncludeNativeLibrariesForSelfExtract=true -p:EnableCompressionInSingleFile=true \
-o publish
```
Note: the published single-file exe takes **~10 seconds on first launch** before the tray
icon appears (native library self-extraction to TEMP). Not a bug. Subsequent launches are
faster.
---
## File map
```
src/EbbesMemeClipboard/
App.xaml / App.xaml.cs composition root: DI container, tray icon, hotkey registration
Styles/DarkMenuStyles.xaml implicit ContextMenu/MenuItem/Separator styles (app-wide)
Models/
LocalMemeRecord.cs Id, FileName, OriginalFileName, DateAdded
AppSettings.cs InsertMode, HotkeyModifiers, HotkeyKey
InsertMode.cs CopyOnly | PasteIntoActiveWindow | PasteAndSend
Services/
ILocalMemeLibraryService / LocalMemeLibraryService import/search/remove, index.json
IClipboardService / ClipboardService multi-format clipboard write
IGlobalHotkeyService / GlobalHotkeyService RegisterHotKey + message-only HwndSource
ISettingsService / SettingsService System.Text.Json persistence
IAutoPasteService / AutoPasteService foreground restore + SendInput paste
ImageDecoding.cs first-frame decode helper
HotkeyFormatter.cs "Ctrl + Alt + M" display strings
Native/
NativeMethods.cs P/Invoke declarations
InputSimulation.cs INPUT/KEYBDINPUT structs + key send helpers
MonitorInterop.cs per-monitor DPI resolution
HotkeyInterop.cs MOD_*/WM_HOTKEY constants
ViewModels/
PickerViewModel.cs search, items, select/remove/import commands
MemeTileViewModel.cs one tile: record + lazily-loaded thumbnail
SettingsViewModel.cs insert mode + hotkey rebinding
Views/
PickerWindow.xaml(.cs) the popup
SettingsWindow.xaml(.cs) settings window
```
---
## Hard-won technical knowledge
**These were all discovered the slow way. Don't re-derive them.**
### Tray icon requires two non-obvious steps
`TaskbarIcon` is declared in `Application.Resources` (so it lives for the whole app with no
host window). Two consequences:
1. It never receives a `Loaded` event (not in any visual tree), so its icon is never
created → must call `_trayIcon.ForceCreate(enablesEfficiencyMode: false)` explicitly.
2. `Shell_NotifyIcon` **silently no-ops** if no window in the process has a real Win32
handle yet → must call `new WindowInteropHelper(_pickerWindow).EnsureHandle()` first.
Neither throws an exception when missing; the icon just never appears. Verified by
enumerating the tray via UI Automation with and without these lines.
Also: `x:Name` on elements nested in `Application.Resources` does **not** reliably generate
code-behind fields. Look elements up by `Tag`/traversal instead.
### Clipboard formats — four, and each exists for a reason
`ClipboardService.CopyLocalFileAsync` writes all of these into one `DataObject`:
| Format | Why |
|---|---|
| `CF_HDROP` (file drop list) | Discord/Slack/Teams/Explorer paste the real file — preserves GIF animation |
| `CF_DIB` (`SetImage`) | Bitmap-only apps like Paint |
| `"PNG"` (registered format) | **Chromium-based apps (Teams, Slack, Discord, browsers) prefer this over CF_DIB** and may paste nothing at all without it |
| `CF_HTML` | The other route web-based compose boxes check; carries a base64 `data:` URI |
Two traps here:
- WPF does **NOT** auto-wrap `DataFormats.Html`. The `Version/StartHTML/EndHTML/
StartFragment/EndFragment` header with exact **byte** offsets must be built by hand
(`BuildCfHtml`). Receiving apps are unforgiving about this being wrong.
- `Clipboard.SetDataObject` can throw `COMException` if another process transiently holds
the clipboard → wrapped in a retry loop.
### Auto-paste: do NOT send a synthetic Alt tap
A widely-recommended trick for beating focus-stealing prevention is to `SendInput` a lone
Alt keypress before `SetForegroundWindow`. **This broke pasting into Teams**, and was the
actual root cause of a long debugging session: Electron/Chromium apps treat a lone Alt as
"toggle menu bar focus", which moved Teams' internal focus off the compose box. The window
correctly returned to the foreground (so the follow-up Enter registered and sent an *empty*
message), but Ctrl+V had nothing focused to land in.
Removing the Alt tap fixed it — and it was unnecessary anyway, since our picker window is
already the foreground process at that point, which Windows exempts from the restriction.
`AttachThreadInput` + `SetForegroundWindow` alone is sufficient.
### Deactivated handler must be suppressed in two cases
`PickerWindow` hides itself on `Deactivated` (click-away to dismiss). Two things falsely
trigger it, and both were real bugs:
- Opening the "add memes" file dialog → guarded by `PickerViewModel.IsDialogOpen`
- Opening a tile's right-click context menu → guarded by `_isContextMenuOpen`
(`ContextMenuOpening`/`ContextMenuClosing`)
### Windows key is not in `Keyboard.Modifiers`
WPF only tracks Ctrl/Alt/Shift there. For Win+<key> hotkeys, check
`Keyboard.IsKeyDown(Key.LWin)` / `Key.RWin` separately and OR in `ModifierKeys.Windows`.
### csproj quirks
- `UseWPF` + `UseWindowsForms` both add implicit global usings that **collide** on
`Application`, `DataObject`, `KeyEventArgs`, `DragEventArgs`. Resolved with
`<Using Remove="System.Windows.Forms" />`; the two WinForms helpers actually used
(`Cursor`, `Screen`) are fully qualified.
- `NoWarn: WFO0003` — WinForms analyzer wrongly suggests its own DPI API; DPI is correctly
declared in `app.manifest` (PerMonitorV2), which is right for a WPF app.
- `[LibraryImport]` requires `AllowUnsafeBlocks`. Not worth it for two P/Invokes — plain
`[DllImport]` is used instead.
### No single-instance protection (known gap)
Two running instances fight over the same global hotkey; whichever registered first wins and
the other silently fails. This caused a very confusing phantom "regression" during
development (a `dotnet run` instance from VS Code was swallowing hotkeys intended for a
freshly-built one). **Worth adding** (named Mutex + named pipe) — see original plan.
---
## Testing methodology notes
Automated UI testing of this app is unusually fiddly. What works:
- **Do show + act in ONE script.** Launching any new process steals focus, which triggers
the picker's auto-hide. Splitting "show the picker" and "click a tile" across two tool
calls will always fail with the window already hidden.
- **The `INPUT` struct must be 40 bytes on x64.** The union has to be padded to 32 bytes
(`[StructLayout(LayoutKind.Explicit, Size = 32)]`) even if only the keyboard member is
used. If it's wrong, **every `SendInput` call silently fails** returning 0 with
`ERROR_INVALID_PARAMETER` (87). This wasted significant time — an early test script had
this wrong and made a perfectly working app look broken.
- **`SendKeys` does not trigger `RegisterHotKey` hotkeys.** It posts to the focused window's
queue rather than injecting real input. Use `SendInput`.
- **PowerShell 5.1's `Add-Type` uses an old C# compiler** — no expression-bodied members
(`=>`), no ternary in some positions. Use classic syntax in test scripts.
- **UI Automation beats pixel coordinates** for driving menus (`ExpandCollapsePattern`,
`InvokePattern`). But note meme tiles have **no accessible name** (content is just an
`Image`), so name-based queries will match the `+` button instead.
- Verifying the tray icon: enumerate `Shell_TrayWnd` descendants via UI Automation and look
for a name containing "Meme Clipboard". This finds it even when tucked in the overflow
area, unlike screenshots.
Clean up after testing: kill `EbbesMemeClipboard` processes and remove
`%AppData%\EbbesMemeClipboard` so seeded test data doesn't leak into real use.
---
## Pending requests (not yet implemented)
From the user's most recent batch. **None of these are started.**
### 1. Windows auto-start, with a toggle in Settings
Straightforward. Write `HKCU\Software\Microsoft\Windows\CurrentVersion\Run`.
**Important**: use `Environment.ProcessPath`, **not** `Assembly.Location` — the latter
returns an empty string in single-file published mode. Add an `IAutostartService` +
a checkbox in `SettingsWindow`.
### 2. Tab/dropdown for meme sources (Local, Giphy)
UI shell for multiple sources, plus the Giphy integration behind it.
**Critical context — Tenor is dead.** The user originally asked for Tenor; research during
planning confirmed Google **shut down the public Tenor API on 2026-06-30** (corroborated by
9to5Google, Shacknews, Slashdot). It is not buildable. The user chose **Giphy** as the
replacement. Notes:
- `GET https://api.giphy.com/v1/gifs/search?api_key={key}&q={query}&limit={n}&rating=pg-13`
- Response: `data[].images.{fixed_width,downsized,original}.url`
- Free "beta" key is 100 req/hr — plenty for personal use. Production tier is ~$9k/yr and
irrelevant here. **The user needs to supply their own key** (add a field in Settings).
- Giphy's ToS **requires a visible "Powered by GIPHY" badge** wherever results appear.
This is a real UI requirement, not optional attribution.
- Build behind an `IGifProvider` interface so another provider can be swapped in later.
- Remote GIFs must be **downloaded to a local cache file before** they can go on the
clipboard as CF_HDROP.
- Klipy (`api.klipy.com`) is a viable alternative if Giphy becomes a problem — founded by
ex-Tenor people, deliberately mirrors Tenor's API shape, free.
### 3. "Central store specific to the application for all local memes"
**⚠️ STILL AMBIGUOUS — ASK THE USER BEFORE BUILDING.**
The app *already* stores memes centrally in `%AppData%\EbbesMemeClipboard\Library`. When
asked to clarify, the user selected "Something else" but the conversation moved on before
they explained. Options offered (and rejected) were: (a) save Giphy results into the local
library, (b) configurable library folder location. So it's something other than those two —
**get a concrete description first.**
### 4. Fix GIFs — "clicking a GIF doesn't copy/paste it correctly"
User confirmed this specific symptom (not thumbnails, not crashes, not lag).
**Strong root-cause hypothesis (not yet verified — verify before/while fixing):**
`ClipboardService` sets the `"PNG"` clipboard format from `firstFrame` — i.e. **frame 0 of
the GIF re-encoded as a static PNG**. Chromium-based apps *prefer* the `"PNG"` format over
everything else (that preference is exactly why it was added, to fix static-image pasting
into Teams). So for a GIF, Teams/Discord grab the static first frame instead of the animated
GIF → the GIF pastes as a still image.
**Suggested fix**: skip the `"PNG"` format when the file is a GIF, so Chromium falls back to
`CF_HTML` (which already carries the full animated `data:image/gif;base64,...` URI) or
`CF_HDROP`. `ImageDecoding.IsGif()` already exists for the check. Keep `CF_DIB` so Paint
still gets something. Test in both Teams and Paint, since these two want opposite things.
**Also worth fixing while in there** (separate, minor, pre-existing):
`ImageDecoding.DecodeFirstFrame` **ignores `decodePixelWidth` for GIFs** — it returns the
`GifBitmapDecoder` frame before reaching the `DecodePixelWidth` logic. So GIF thumbnails
decode at full resolution while static images are capped at 150px. A library with many
large GIFs will use more memory than it should.
### 5. Paste-send reliability ("Teams is sometimes too slow")
Current delays in `AutoPasteService`: `FocusSettleDelay` 200ms (before Ctrl+V),
`PasteSettleDelay` 400ms (before Enter). Both are fixed sleeps — a slow app will still miss.
Bumping the constants is the cheap fix, but it makes every paste slower for everyone. A
better approach is to **poll for readiness instead of guessing**: e.g. verify the target
window is actually foreground before sending Ctrl+V, and for the send step consider
retrying/confirming rather than firing Enter blind. Note the failure mode already seen:
if Enter fires when the paste didn't land, **Teams sends an empty message** — so the Enter
step should be conservative, since a wrong guess posts to a real chat.
---
## Decisions already made (don't re-litigate)
- **WPF over WinUI 3** — simpler unpackaged single-exe deployment, more mature tray support.
- **WPF over Electron/Tauri** — user chose native .NET.
- **Giphy over Tenor** — Tenor's API no longer exists (see above).
- **Clipboard keeps the meme after auto-paste** — user explicitly chose this (matches
Windows' own clipboard-history behavior). Do not add clipboard-clearing or
restore-previous-contents logic.
- **"Paste and send" is opt-in, never the default** — it presses Enter, which submits in
chat apps. Default insert mode is `PasteIntoActiveWindow`.
- No Settings-window dark title bar (content is dark, title bar is standard OS chrome).
User was offered a fix and it wasn't prioritized.
## Known limitations (inherent, not bugs)
- **No caret-following.** The real Emoji Panel is a privileged shell component with text-
services integration; a third-party app can't replicate it. Popup appears at the cursor.
- **Can't auto-paste into elevated (admin) windows** — UIPI security boundary. A non-
elevated process cannot `SendInput` into a higher-integrity window, full stop.
- **Unsigned exe** will likely trigger a SmartScreen prompt on first run elsewhere.
## Environment setup notes
- .NET 10 SDK (10.0.400) was installed via `winget install Microsoft.DotNet.SDK.10`.
- The machine's global NuGet config (`%APPDATA%\NuGet\NuGet.Config`) had an **empty
`<packageSources>`**, which broke all restores. Fixed by
`dotnet nuget add source https://api.nuget.org/v3/index.json --name nuget.org`.
If restore mysteriously fails on another machine, check this first.
## Packages
| Package | Version |
|---|---|
| H.NotifyIcon.Wpf | 2.4.1 |
| WPF-UI | 4.3.0 |
| CommunityToolkit.Mvvm | 8.4.2 |
| Microsoft.Extensions.DependencyInjection | 10.0.0 |
`WPF-UI` is referenced but **not actually used yet** — it was intended for Mica/Fluent
visual polish (a later phase in the original plan). Current styling is hand-rolled dark
theme. Either use it or drop the reference.
---
## Original phased plan
A fuller plan document from the start of the project lives outside this repo at
`C:\Users\e.bass\.claude\plans\nested-finding-tower.md`. Phases 02 are essentially done
(plus auto-paste, which was Phase 4). Remaining from that plan: Giphy integration (Phase 3),
Mica/Fluent visual polish + animated GIF hover previews (Phase 5), and packaging polish
(Phase 6 — single-file publish already works).