From 75fc631c630d9a3dfbc8161ea365fd01cba33205 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ebbe=20Ba=C3=9F?= Date: Mon, 12 Feb 2024 00:42:33 +0100 Subject: [PATCH] added sponsorement disclaimer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Ebbe Baß --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index a123472..996d2a1 100644 --- a/README.md +++ b/README.md @@ -14,6 +14,8 @@ For this project you will need a soldering iron and atleast a bit of knowledge o ### Before we start with what you need to build your own PiXelTube system here are some ideas on how to integrate those PiXelTubes. +**DISCLAIMER:** I am not sponsored by an company/software I am mentioning. These are just recommendations ;) + For the beginners or "newbies" to lighting you can use free solutions like QLC+ for a small setup. Only problem with QLC+ is that pixel control is a bit complex. If you want to be a bit more professional but don't want to pay any money you can use MA Lighting dot2. Still pixel control is a bit of a hassle but if you get it running it is awsome. There are some good online courses out there for the software. It is kind of semi-professional, so you have to get a bit more into the rabbit hole.